Zicy things

GravityBound
Boss Battle: Bill Cipher
That’s right! Bill has been using you this entire time to track down Grunkle Stan’s memory of the safe combination! Don’t worry about the whole posing as Soos thing, though. When he joins you, the real Soos will have all the level ups and equipment fake Soos had up to this point (we’re not sure how that works either).
Make no mistake: Bill won’t go easy on you just because you’re missing a party member. He begins with a PSI Shield to nullify any PSI attacks and then will unleash a barrage of psychic, curiously worded, and sometimes even indecipherable attacks! You’ll want to keep your food stores ready to heal up. On occasion, the dream boys will chime in with heals or stat buffs.
Bill himself cannot be defeated, but it won’t take much to notice that the Memory Door is a valid target for attacks. Inflicting enough damage to Bill will stun him for a few turns, allowing you to focus your attention on healing and attacking the door. Bill is especially vulnerable to your Nyerf guns, so it’s best not to hold back.
When the door sustains enough damage, it will be knocked from Bill’s grasp, resulting in your victory.

GravityBound

Boss Battle: Bill Cipher

That’s right! Bill has been using you this entire time to track down Grunkle Stan’s memory of the safe combination! Don’t worry about the whole posing as Soos thing, though. When he joins you, the real Soos will have all the level ups and equipment fake Soos had up to this point (we’re not sure how that works either).

Make no mistake: Bill won’t go easy on you just because you’re missing a party member. He begins with a PSI Shield to nullify any PSI attacks and then will unleash a barrage of psychic, curiously worded, and sometimes even indecipherable attacks! You’ll want to keep your food stores ready to heal up. On occasion, the dream boys will chime in with heals or stat buffs.

Bill himself cannot be defeated, but it won’t take much to notice that the Memory Door is a valid target for attacks. Inflicting enough damage to Bill will stun him for a few turns, allowing you to focus your attention on healing and attacking the door. Bill is especially vulnerable to your Nyerf guns, so it’s best not to hold back.

When the door sustains enough damage, it will be knocked from Bill’s grasp, resulting in your victory.

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